Location: SIM
Members attended: Santy, Sebastian, Octa, Wilson, Jennisa
- Met up with supervisor for the second time.
- Showed and discuss about what we have done thus far. The game development plan on android.
- Supervisor suggests changing to PC platform as developing to mobile platform poses too much risk.
- Game flow concepts have to be revised as the emphasis is now on the “generator” word. Our previous game plan of doing just a puzzle generator is no longer feasible.
- Further discussion among us to come up with concept based on what the supervisor suggests.
- Agreed to work on JAVA platform as most of us have the IDE installed, and hopefully it will be easier to come up with the GUI implementation as compared to other languages.
- Outstanding task that need to be done are:
o Generating buttons/controls real-time. Allow the user to place control nodes on the GUI using an editor or in game itself.
o Integration of existing API and codes found on different applications. Combining both the mosaic and jigsaw application to execute one after the other.
o Research on current competitors in the market, and how our product differs from them. Revised existing documents to fit current plan.
o Find a means to generate output files that can be executed independently as a stand-alone application or to be used in conjunction with our editor. This output is to be generated from our editor/application.



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